I designed the key visuals for our 20th anniversary video celebrating People Can Fly's first major game and IP, Painkiller. With no existing materials available from the 2004 release, I created two new backgrounds using elements from the original game cover and UI to capture the essence and tone of the game. 
This refreshed visualization pays homage to the classic while honoring its legacy. Additionally, I re-created the Painkiller logo to ensure the video accurately reflects the significance and quality of this iconic IP to both our studio and its fans.
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