I am a seasoned Designer based in Malmö, Sweden, with nearly a decade of experience in creative direction and design, specializing in developing and defining visual identities for both new and existing game IPs. I work directly with studios and publishers to craft distinct, cohesive branding that resonates with players and enhances the game marketing experience.
I have held key positions and contributed to cross-studio initiatives at renowned studios such as Massive Entertainment and Ubisoft, where I helped shape the visual direction of major AAA projects. At People Can Fly, I led the visual language direction for all self-published projects, overseeing creative direction and design from concept to execution. I offer a highly personalized and collaborative approach, providing a unique alternative to traditional creative agencies.
SERvices
— Creative Direction
— Visual Identity
— Logo Design
— Style Frames
— Key Visual Background
— Style Guides
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